SVC Chaos: SNK vs. Capcom 🇯🇵
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
Alternative name:
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Japanese name:
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Brand:
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Publisher:
SNK Playmore
Developer:
Playmore
Release date:
November 13th 2003
Barcode/ISBN:
4964808101429
Box code:
NGH-269
Medium code:
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Manual code:
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VGPC Id:
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HowLongToBeat Id:
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Retroplace Id:
38775Metacritic Slug:
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IGDB Game Id:
6184
IGDB Release Id:
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